What is coresponding relation about colors and texture coordinates in 3D software?


What is coresponding relation about colors and texture coordinates in 3D software?



In many 3D softwares there is a panel to display texture coordinates in geometry, like this



enter image description here



How to map the different color on geometry to texture coordinates?



Where can I find information about it?




2 Answers
2



Texture coordiates go from (0,0) to (1, 1). They're 2D vectors and colors are often represented by a 3D vector (red, green, blue). What you get is your UV coordinate as a color (r : UV.x, g: UV.y , 0).





Thank you for saving my time!
– ooOlly
Jun 30 at 9:11



In maya there is such one click solution as much as I know. But you can use the samplerInfo node and connect its uv-output to any color node, e.g. a blendColors node. Set the blender to 1 and connect the uvs to the first input. This works.






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